Loden Campbell

Game Developer

Personal & Professional Background

Undergraduate student at the University of Wisconsin-Madison. Pursuing a Bachelors of Science (B.S.) in Computer Science with minors in Game Design and Mathematics.

Hello! My name is Loden and I am from Cupertino, California. From a young age, I have known that I wanted to go into the game industry. I have a knack for software development and game creation, specializing in Java, Python, C++, C#, Unity, and more. My project experience includes developing a web-based Travel Planner App using advanced algorithms and creating a fully functional original game. With hands-on experience leading teams in hackathons and managing projects, as well as a strong background in customer service, I am passionate about leveraging technology and creativity to build innovative and engaging digital experiences. In my spare time, I enjoy volunteering around campus, gaming, and staying active through sports and going to the gym.

Some of the games I’ve recently played and enjoyed are Hollow Knight, Cocoon, Rocket League, and Tiny Glade. I appreciate Hollow Knight for its atmospheric world-building and intricate underlying storyline, while Cocoon’s unique puzzle-solving has inspired me to think outside the box in my own designs, opening up worlds of possibilities—literally. I love the competitive intensity of Rocket League, which feeds my love for fast-paced, skill-based gameplay, and Tiny Glade is a perfect game to decompress with after a long day.

What I do

I have experience in game development, backend programming, and project management, along with leadership roles in organizing large-scale events.

Programming

If you are looking for a developer who’ll take over the research and development of your website, I am a well-established professional to help you with this.

Game Development

If you are looking for a user-friendly app that will attract more mobile users, I can help you design and build a platform with the latest and trendiest look and feel.

UI/UX Design

Building intuitive, user-centered interfaces with a focus on usability, functionality, and responsive design, while keeping the elements and principles of visual design in mind.

Skills

Java

Backend, General Projects

C#

Games with Unity

REACT, JavaScript

User Interfaces

Python

AI Projects

Project Leadership

Technical, Assignments, Game Production

IntelliJ, PyCharm

Debugging, Version Control Integration

VS Code

Github Interaction, General Programming

Autodesk Maya

Modeling, Rigging, Animation

My Experience

Portfolio